Sobtanian's old blog. Still full of goodies, why don't you stay a while.

Tuesday, September 23, 2008

Coolest videogame trailer EVER!

Nintendo's new 2D platformer, Wario Land: Shake It hits the Wii this week.


To hype things up, the big N have released a trailer for the game on youtube. It has to be the coolest game trailer I've ever seen. Make sure you watch the whole 45 second video :)

Twenty Toes

Saturday, September 20, 2008

We're FUBARed

So IGN have gone and listed the most anticipated games on the 360 for this autumn. I've took out the games that don't interest me, and here's what I'm left with:


Banjo-Kazooie: Nuts & Bolts
Call of Duty: World at War
Dead Space
Fable II
Fallout 3
Gears of War 2
Left 4 Dead
LEGO Batman: The Videogame
Mirror's Edge
Mortal Kombat vs. DC Universe
Prince of Persia
Saints Row 2
Sonic Unleashed
Tomb Raider Underworld

That's fourteen games left. All for this Autumn! Why oh why does this have to happen EVERY YEAR? The Autumn/Christmas flood of games has become a fixed stable of gaming.
Still, it's great to have so many awesome hits coming out this year, in what has been to now, a much more quiet year compared to the behemoth that was last year.

I've managed to do a few single player games in my 2 months off (damn you Super Mario Galaxy for sapping all my time, I could have done way more without you!) so I'm left with a few games to finish before this onslaught. Bring it on!

Wednesday, September 17, 2008

3 days ago...

3 days ago I ordered some stuff off of the Valve Store. Yesterday I got an email to say the box has been dispatched (from the states).

This morning at 10:40 am or so the FedEx dude rang the bell with the box in his hand. I find that just amazing.. within less than 24 hours (our time at least) the box has been through all the channels and traveled half the world to get here.

Anyhow, here's the inner-geek shining through:

A Black Mesa parking permit :)



This came with 2 bumper stickers:


(What Would Gordon Freeman Do?)

A Portal T-shirt. Front:



And, naturally, back:



Aperture Science mug:


Yes I'm a double agent! I work for Black Mesa, but drink out of Aperture mugs! Take that GLaDOS!

Finally, my most prized piece - all ready for when we're gonna play the game:



As you can see, the cap is in "distressed" style, ie all tattered, just like a survivor :)

INTRODUCING

Maximillian AlKhalidi.... or Nile Warp's spawn in other words!

How awesome is this dude?! Here's hoping he grows up following MY example :p



Tuesday, September 16, 2008

Friday, September 12, 2008

Another L4D gameplay video

But this one's awesome! Watch as a PAX player throws a molotive cocktail at everyone (including a team mate!), gets vomited on (OMG!) and gets attacked by a tank.


This game is going to be bad.....

PS: Watch it in HD if you can. It's worth it.

Thursday, September 11, 2008

Left4Dead demo confirmed.

Gabe Newell (of Valve fame) has confirmed that there will be a Left4Dead demo. Even better news, it will be both single player and online co-op!

No word on when it is though.

Joystiq has more details here.

Wednesday, September 10, 2008

Tuesday, September 09, 2008

Priceless!

Today is Apple event day (I can't remember what it's called).


Engadget are live there, blogging away as usual while Jobs comes up with new stuff. Mainly, 2 new iPods (new nano, new touch), and firmware 2.1 for the iPhone (at long last!).

Jobs is also claiming that the iPod/iPhone is "the best portable device for playing games"... hmm, ever heard of Nintendo Steve?... anyway, Engadget's quote from the live blog is priceless:

10:47AM "It's the best portable device for playing games..." gauntlet: THROWN.

Loool. The gauntlet is indeed thrown. Who'd dare claim such a thing when so many others have tried and failed against the Big N.... only time will tell if Apple are as lucky with games as  they are with .mp3 (hint: I highly doubt it).

Saturday, September 06, 2008

Spore

is locked at 30FPS. How stupid is that?


What's worse - it tears like hell. Yes, my monitor is 60hz hence 30FPS should never tear, and yes VSYNC is forced on for all games in the CCC, but still it tears.

Still - LOVELY game. I've got legs now!

Friday, September 05, 2008

Pure

There's a demo out on Xbox Live for Pure, the disney racer that we're all not looking forward to, cos all of us don't really know about it.


Very under-hyped, the game is an off-road ATV racer coming for PS3, 360, and suprisingly PC even. I had a spin today and not only are the graphics awesome, the gameplay is great, and it's just really really fun.

So, I'm promoting it myself now: go read up on Pure, check the demo if you can, and download the screenshots/videos. And when it's out, get it :)

Thursday, September 04, 2008

Faris

Tuesday, September 02, 2008

Google Chrome

Chrome is Google's foray in to browsers, which according to them:

Google Chrome is a browser that combines a minimal design with sophisticated technology to make the web faster, safer, and easier.

It's only just (22 minutes!) been released (Beta, windows only. Mac to follow), and you can grab it here.

Let's see what it adds to the already dominated scene.

Hate2O

Let me get this off my chest: I hate, despise, loathe, just cannot tolerate levels based under water, or on ice!

I just hate them.

Under water levels make me feel motion-sick. The degree of freedom in an under water level reminds me of what Descent did to me when I first saw it, and the slow movement under water makes that sick feeling even worse. Urgh.

Ice levels? Damn you ice levels!! I think they are just a cheap cheap way to make a boring level just a bit more difficult, and for me, really frustrating! Again, the whole trying to negotiate a surface that's slippery and in which neither starting nor stopping movement happens when you actually want it to happen, it's just enough to make me stop playing a game all together.

My rant comes on the basis that yesterday and today I've finished 2 galaxies that are based on water/ice in Super Mario Galaxy. As great as that game is, as inspired and original and imaginative that it is, and as perfect a platform game that it is, those 2 galaxies were just boring, frustrating and dull.

So you can imagine that if the great Nintendo can't make a proper water/ice level, who can? The answer? NO ONE CAN.

Don't get me wrong - I love platform games. In fact, I think they are my most favourite genre of games (followed closely by FPS), and I love good old fashioned pixel-perfect jumping and timing. But ice and water just annoy me - you can't time anything on ice, and you move so slow in water (usually coupled with a crappy control mechanic to speed you up, like repeatedly pressing A or something just as stupid) that both of them just make me want to -to quote a good delicious regular- athib min rasee (throw up).

Which is why God Of War I and II come in mind as excellent games: their underwater levels are a delight (because Kratos can move EXACTLY as he can on the surface, and there's no dodgy camera to work with), and any level with snow/ice in it is just for the atmosphere. There's no slipping and sliding, God Of War doesn't need any of that to make a level challenging.

To Kratos, I salute you.

To Mario, you're still number one. BUT I wish you wouldn't get yourself in so much shit (read: water).